#include "GameScene.h"
#include "GameBox.h"


GameScene::GameScene(void)
{
}


GameScene::~GameScene(void)
{
}

bool GameScene::init(){
	CCSprite* bg = CCSprite::create("background.png");
	bg->setAnchorPoint(ccp(0,0));
	addChild(bg,0);

	GameBox* box = GameBox::create();
	addChild(box,1);

	return true;
}
